Welcome!
Welcome! avatar

This is my personal blog, but hope to also offer a lot of good information of wide interest. This website will contain some mature content, and also LGBT topics, relevant to my life. If you are a minor, or worse, an easily offended adult… kindly hit the back button. Thanks. πŸ™‚


Some of the categories, that are more personal, such as “Changes” are not on the front page. You can find them in the “Categories” widget on the lower, right.

A web/database powered dance machine!
A web/database powered dance machine! avatar

This is just a quick test. I indexed 600+ dance animations in OpenSim, and made them searchable on the web server. This one just returns a random search match, and sets your avatar dancing. Eventually we’ll have a really nice club board and you can have lists of your favorite dances.. A list of matches for “Disco” or whatever you are searching for.. And have it in a wiki type format where people can help describe the dances better, and add single word search tags like sexy, slow, hiphop, rock etc…

At this time. This only will work on Nani OpenSim. The standard one will not allow UUID’s to be used in place of animation names. A fairly easy patch may be available soon for other OpenSim versions.

New Feature in the Works – Upload / Download OAR
New Feature in the Works – Upload / Download OAR avatar

For a lot of people who host OpenSim on a remote or cloud server, or run a grid with multiple region owners. It can be a pain to get OAR files (region archives) uploaded or downloaded from the server. Usually you need an external file manager or FTP server, and a lot of times you really don’t want to casually provide access to that.

I have come up with a scheme to use the Region Terrain upload/download tool, built into Firestorm and other viewers. If you upload an OAR file via the terrain upload tool, it will detect if it is an OAR file and load it onto the region.

To create and download an OAR backup of your region. We have added a chat command /#save oar That will save a temporary OAR file of your region. Then.. you can go to the Terrain Download tool, and it will allow you to download the OAR file you just saved!

The uploads and downloads, using this method are slow. But they are working, and should provide an easy way for your clients to be able to access their regions, if you wish.

There is also a /#load oar chat command that works exactly like the console command. You can quickly load an oar from an external http url, such as outworldz.com or Zadaroo.. a GoogleDrive, or dropbox.. etc.

This is tested/working on our sandbox region, and should be available soon, with everyone’s favorite, alternative OpenSim distro. STAY TUNED! More cool stuff on the way! πŸ™‚

Spider Gates
Spider Gates avatar

This is an old school, dialup BBS game that I wrote in the late 80’s, early 90’s. I dug this off of a really scratched up old backup CDrom I found.

It uses regular ASCII characters and ANSII color codes, and plays like the really old Zelda games. It had a full game editor with a simple scripting language, map editors, etc. It was written in MS QuickBasic 4.5.. But I recompiled it in QB64 as a native 64bit Linux application.

I had this online a couple of years ago, where you could connect via a javascript telnet terminal and play it. I should dig this out of mothballs again. πŸ™‚ At some point, I would just like to completely rewrite this in NodeJS and eliminate the need for telnet and all the weird BBS stuff. Now that I have actual programming skills, I could probably do it in a couple of days when I have some time on my hands.